Welcome to our website!
How did it began?
My name is Daniel99j, I come from Czech Republic and I became interested in creating games in 2005 (when I was 11 years old) and I started with GAME MAKER. A little later, in about 2007 I discovered the OpenBOR engine and created my first game through it. My first project FINAL RAGE OF THE STREET FIGHTER came out in 2008 and was definitely not a very good product, it was a project on which I learned the basics of creating games in the OpenBOR engine.
A few years later, I released a more usable project called BARE KNUCKLE DELTA (2008), but it still was’t good game. After this I worked on many projects – The Teenage Mutant Ninja Turtles Ultra (2009) and Bare Knuckle IV (2010) and few more never unpublished.
In 2009, I also joined the High School of Information Technology and joined forces with Ian Parker, a person who worked on story scripts and writing in general. As a school project in 2011, we decided to create a Superhero game (Me as a main creator and Ian as a screenwriter), first to be a mix of MARVEL characters but eventually unite in Punisher & Wolverine: Slaughterhouse. Our name has been Fight in Club Games. At the same time, we launched the second project called TMNT: Lost in Space (becouse I love Turtles! ♥), we worked slowly on these two games until 2016. They have never been completed, their development is currently suspended, but that does not mean we never get back to them. 🙂
(TMNT gameplay video 2015)
Last year (2016) I felt like I was already working on pixelart, OpenBOR creation and graphic design long enough to come up with a completely own project – and so under the BNCR Games name I started creating Head Hunters. (Although without Ian, because he don’t have time for this.) The game is coming to a successful end and very soon I want post here link to download!
I also started work on a secondary project this year, which I plan to publish more information soon, so stay tuned!
Do you want to become part of the team?
If you like my work and want to cooperate with me, do not hesitate to contact me! I am currently in need of someone who is involved in Script programming, Soundtrack creating, and some translators, I would like to create my projects in multiple languages.
Check out our social sites:
- Head Hunters is the new beat'em up game, inspired by the classic 8-bit NES games like a Double Dragon or Mighty Final Fight!